Jurnal Ilmiah Mahasiswa STKIP PGRI Sumbar
|Nama / NPM||Nina Guspita / 15060129|
|Program Studi||Bimbingan dan Konseling|
|Pembimbing I||Dra. Hj. Fitria Kasih|
|Pembimbing II||Rici Kardo|
This research was motivated by students less aware of the importance of learning. The purpose of this study described: The effectiveness of group counselling services used the Role-Playing method in increasing student learning motivation. The type of research was pre-experimental research design (Nondesign) one group with a population of 36 people. The sample in this study were 10 students with purposive sampling technique. The instrument used a questionnaire. The data analysis technique used parametric statistics with a significant level sign test ≥ 0.05. The result revealed, 1) Showing interest in learning was in the low, high-enough and high categories. 2) Resilient faced difficulties in the low, high and high categories. 3) Showing interested in learning is in the category of low, high-enough and high. The result showed that N = 10 value of t is greater than t table (-18,407 ≥ 1,860). To sum up, Ho was rejected and Ha was accepted. Then, the research hypothesis can be accepted.
Group Counselling, Role Playing Method, Learning MotivationLogin terlebih dahulu.